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appiconclass10.lha
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AppIconClass10
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TestClass.c
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C/C++ Source or Header
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1995-09-17
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4KB
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160 lines
#include <libraries/bgui.h>
#include <libraries/bgui_macros.h>
#include <workbench/workbench.h>
#include <workbench/startup.h>
#include <clib/alib_protos.h>
#include <proto/exec.h>
#include <proto/bgui.h>
#include <proto/intuition.h>
#include <proto/dos.h>
#include <stdio.h>
#include <string.h>
#include <Boopsi/AppIconClass.h>
struct Library *BGUIBase;
/*
** Class base
**/
Class *AppIconClass;
int main( int argc, char *argv[] )
{
struct Window *window;
Object *WO_Window;
ULONG Sig, WindowMask=0, AppIconMask;
BOOL running=TRUE;
int rc, i;
struct AppMessage *Mess;
struct WBArg *wa;
Object *AO_Icon, *AO_Icon2;
char *ProgName;
#ifndef _DCC
if( !argc )
ProgName=((struct WBStartup *)argv) -> sm_ArgList -> wa_Name;
else
#endif
ProgName = argv[0];
/*
** Open the bgui.library
**/
if( !( BGUIBase = OpenLibrary( "bgui.library", 39L )) )
{
printf("Can't open bgui.library v39\n");
return(30);
}
/*
** Init. the AppIconClass
**/
if( !(AppIconClass=InitAppIconClass() ))
{
printf("Impossible d'initialiser la class\n");
return(1);
}
/*
** Creare object.
**/
AO_Icon=NewObject( AppIconClass, NULL, GA_ID, 22, /*AIC_AppName, "TOTO",*/ AIC_IconFileName, ProgName, AIC_AppIconX, 250, AIC_AppIconY, 100,TAG_END );
AO_Icon2=NewObject( AppIconClass, NULL, GA_ID, 23, AIC_AppName, "TOTO 2", AIC_IconFileName, ProgName, AIC_AppMenuItem, TRUE, TAG_END );
if( !AO_Icon ) printf("NewObject 1 failed!\n");
if( !AO_Icon2 ) printf("NewObject 2 failed!\n");
/*
** Create window.
**/
WO_Window=WindowObject,
WINDOW_Title, "AppIcon test",
WINDOW_RMBTrap, TRUE,
WINDOW_AutoAspect, TRUE,
WINDOW_MasterGroup,
VGroupObject,
StartMember, Button("End of test", 0), EndMember,
EndObject,
EndObject;
if(!WO_Window) return(20);
window=WindowOpen( WO_Window );
GetAttr( WINDOW_SigMask, WO_Window, &WindowMask );
GetAttr( AIC_AppIconMask, AO_Icon, &AppIconMask );
/*
**
**/
do{
Sig=Wait( WindowMask | AppIconMask );
if(Sig&AppIconMask )
{
while( (Mess=(struct AppMessage *)DoMethod( AO_Icon, GM_HANDLEINPUT )) )
{
if( !Mess->am_NumArgs )
printf(" ** Double Click !\n");
else
{
for(i=0, wa=Mess->am_ArgList; i<Mess->am_NumArgs; i++, wa++ )
printf(" ** Receive: '%s'\n", wa->wa_Name );
}
ReplyMsg( (struct Message *)Mess );
}
}
/*
** Signal en provenance de la fenΩtre ?
**/
if(Sig&WindowMask)
while( (rc=HandleEvent( WO_Window ) )!= WMHI_NOMORE )
{
switch (rc ) {
case 0:
case WMHI_CLOSEWINDOW: running=FALSE;
break;
}
}
}while( running );
/*
** Dispose object
**/
if( AO_Icon )DisposeObject( AO_Icon );
if( AO_Icon2 ) DisposeObject( AO_Icon2 );
if( WO_Window ) DisposeObject( WO_Window );
/*
** Dispose class.
**/
FreeAppIconClass(AppIconClass);
/*
** Close bgui.library
**/
CloseLibrary( BGUIBase );
return( 0 );
}
#ifdef _DCC
int wbmain( struct WBStartup *w )
{
return(main(1, &(w->sm_ArgList->wa_Name) ));
}
#endif